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PROJECTS

Here you can find a collection of multimedia projects that showcase my creative and technical design work. This includes assessed interactive media projects, and collaborative projects completed during previous employment.

Entyce Academy

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A creative rebranding project completed during a work placement at Entyce, including designing accessible web experiences in Figma.
[February 2025]

Captain Cook: Dead Reckoning

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An educational navigation game designed for the Captain Cook Memorial Museum, as part of an internship with XR Stories.
[December 2023]

Travel Website

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Design work as part of a group project to implement a travel website for students, including interaction design and prototyping in Adobe XD. 
[May 2023]

Daydreams of The Shinkansen

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A user experience design prototype for an interactive museum installation, featuring a series of informative puzzle games, designed in Adobe XD.
[April 2023]

Night Convenience

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An interactive 3D environment designed in Blender and Unity, focusing on texture design for fictional store products and lighting.
[January 2024]

Shutterbug

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A 2.5D game developed in Unity, designed to discuss photography in video games, focusing on camera UI / interaction design and visual effects.
[May 2024]

​Daily Place

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A prototype for a daily organiser application that incorporates elements of a 2D room-designer game, designed in Adobe XD.
[April 2022]

LandSlide

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A speculatively designed trading card game, focusing on consistent branding across platforms, consisting of both digital and physical artifacts. 
[May 2024]

© 2024 Hannah Kelsey

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